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Terel

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    T E R E L  Q U E S T S
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    C A L A T H I N 
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    OCTARINE FLOWER QUEST      
    (Calathin SW Corner)

 <*> (Musician) ask long-haired tall man help
 <*> (Enchanted Garden) 3se, 2s, se, s, 2se, 2s, se, 2s, 2se, e, 2s, e,
     ne, 2n, pick flower
 <*> (Man) 2s, sw, w, 2n, w, 2nw, 2n, nw, 2n, 2nw, n, nw, 2n, 3nw, give
     flower to man
     
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    LOST KID QUEST      
    (Calathin SW Corner)

 <*> (Calathin SW Corner) 4s, e, s, 2w, n, w, 2s, e, 5s, 2sw, s, se, w, 3s
 <*> (Ribos) 2nw, 2w, sw, 2w, nw, 2w, enter bush, 5d, 4w, s, exa kid, ask
     kid follow
 <*> (SW Corner) n, 4e, 5u, s, 2e, se, 2e, ne, 2e, 2se
 <*> (Mother) 3n, e, nw, n, ne, nw, 2w, sw, n
 <*> (SW Corner) s, ne, 2e, se, sw, s, se, w, 3s
 
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    SANDAL QUEST      
    (Calathin SW Corner)

 <*> (Mansion Graveyard) 2se, 3e, 3ne, 3e, 2n, ne, 4e, se, 2e, s, kill
     digger, get shovel from corpse
 <*> (Cornerstone) n, 2w, nw, 4w, sw, 2s, 2w, nw, n, 4nw, n, w, 4n, w,
     2n, e, s, 2e, n, w, 4n
 <*> (Graveyard) e, 4n, 2w, n, 2sw, 2s, nw, 2w, 2n, w, enter, n, out, e,
     wield shovel, n - dig here (till you find sandal), get sandal
 <*> (Cornerstone) 6s, w, in, s, out, e, 2s, 2e, se, 2n, 2ne, s, 2e, 4s, w
 <*> (Strange Ghost) 4s, e, s, 2w, n, w, 2s, e, 5s, 3sw, s, se, w, 3s,
     3se, (find strange ghost), give sandal to ghost
 <*> (SW Corner) 3nw
 
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    OBELISK QUEST 
    (Cornerstone)

 <*> (Obelisk) e, 4n, 2w, n, ne, push obelisk, read sign, solve,
     (At no point in time did C vote nay on two consecutive proposals.)
     (A, B, E voted the same way on the second proposal.)
     (D voted aye on the fourth proposal.)
     (C and E voted differently on each of the first three proposals.)
     (A) answer nay aye aye aye nay
     (B) answer nay aye aye aye nay
     (C) answer aye nay aye aye nay
     (D) answer nay nay aye aye nay
     (E) answer nay aye nay aye nay
 <*> (Cornerstone) out, sw, s, 2e, 4s, w
 
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    DARK PRESENSE QUEST 
    (Cornerstone)
    <shovel>

 <*> (Grave) 4w, 2n, e, wield shovel, dig grave, get all from corpse,
     read book
 <*> (Ice Cave) w, s, e enter hole, n, get ice axe from corpse, say
     cael-lin, get ancient sword
 <*> (Mansion Tapestries) s, enter hole, w, s, 4e, 4s, e, s, 2w, n, w,
     2s, e, 4s, e, s, 4se, s, se, 3e, 3n, cut second tapestry with sword
 <*> (Dark Presense) n, kill dark presence
 
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    WITCH RING QUEST 
    (Butler in Mansion)

 <*> (Garden) e, 2n, ne, e, 2n, e, 2n, cut vines, kill vines, n, cut
     vines, kill vines, search vines, get all
 <*> (Skeleton) 3s, w, 2s, 3e, se, s, e, push altar, s, give skull to
     skeleton (brings you a ring)
 <*> (Witch) n, w, 4s, sw, 4w, sw, n, 2w, nw, n, 4nw, n, w, 4n, w, n, w,
     n, give ring to ragata
     
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    LOVE POTION QUEST (?)
    (Cornerstone)
    <light>
           Ragata needs bat droppings for love potion

 <*> (Goblin caves) 4w, 3n, e, climb cliff
 <*> (Bat Cave) 3e, s, w, look, exa bat droppings, pick batguano
 <*> (Back to Cornerstone)
 <*> (Witch) 4s, e, s, 2w, n, w, s, w, n, ask witch bat droppings,
     give batguano to ragata
     
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    GARDENER GLOVES QUEST

 <*> (Gardener in Arlenn’s house wants to return lost magical (increase
     herbalism) gloves
 <*> ask gardener task, gloves
 <*> Gardener's house is w, sw, 2 w from arlenn's house, dig through
 <*> snow to get to house, n, rummage debris 
     
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    VIRGIN QUEST  
    (Butler in Mansion)

 <*> (Virgin) 2e, d, w, 2n, kill guards, e, exa girl
 <*> (Black Priest) e, 2s, e, u, (find priest) kill priest, get key from
     corpse
 <*> (Virgin) 3s, e, d, w, 2n, w, unchain girl
 
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    ZODIAC QUEST  
    (Butler in Mansion)

 <*> (Consist of 6 Parts, first do all of them, and write the zoodiac
     sign you got at each one)
 <*> Zodiac signs are written in Latin
 <*> (Zoodiac Room) e, 2s, se, 4e, ne, 2n, w, 2n, exa rainbow, exa door, exa
     lock, exa circle, press <red zoodiac sign>, press <orange zoodiac sign>,
     press <yellow zoodiac sign>, press <green zodiac sign>, press <blue
     zoodiac sign>, press <violet zoodiac sign>, w, get gem
 <*> (Butler) e, 2s, e, 2s, sw, 4w, nw, 2n, w
 
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    BLACK BOOK PART (Red)  
    
 <*> (Floating Black Book) e, 2n, ne, 4e, ne, push mantle, enter fireplace,
     sw, u, 2s, push painting, 2w, sw, w, s, 2w, s, w, open book, read spell,
     cast spell, worship red death, get potion, drink potion
 <*> (Butler) e, n, 2e, n, e, d, u, 2w
 
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    WATER ON FIRE PART (Orange)
    <light>
    
 <*> (Northern Farm) 2w, nw, n, 4nw, n, e, n, 2e, 2se, e, se, 2s, ladder, get
     bucket, d, 2n, nw, n, 2nw, 2w, s, w, s, 3se
 <*> (NE Farm) e, ne, 5e, ne, use well to fill bucket with water (?)
 <*> (Calathing Gates) sw, 5w, sw, w, 3nw, n, w, 3n
 <*> (Cave) knock on gate, 3n, w, 2n, e, s, 2e, n, w, 4n (cornerstone), 4w, 3n,
     e, climb cliff, 3e, 2s, 3e, pour water on fire, get coal from ashes, exa
coal

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    PORCIAS ROOM PART (Yellow) 
    
 <*> (Porcias Room) e, 2s, se, 4e, ne, 2n, 2w, read instructions,
     read inscription on gold door, read inscription on silver door, read
     inscription on lead door, (solve puzzle)
 <*> (Painting) open gold door, n, dust painting
 <*> (Butler) s, 2e, 2s, sw, 4w, nw, 2n, w
 
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    BALANCE PART (Green)      
    
 <*> (Balance) e, 2n, ne, 4e, ne, push mantle, enter fireplace, sw, u,
     2s, push painting, 2w, sw, w, 6s, e, exa balance, read instructions,
     shuffle, weigh 1 2 3 4 and 5 6 7 8, weigh 1 2 3 5 and 4 9 10 11,
     ..., solution <coin number> light/heavy
 <*> (Butler) w, 6n, e, d, u, 2w
 
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    MINING PART (Blue)  
    <two persons, lamp>
    
 <*> (Chisel) 2w, nw, n, 4nw, n, w, 4n, w, buy chisel
 <*> (Mining Boots) e, 5s, 2sw, s, se, n, buy mining boots
 <*> (Butler) 4s, w, 2se, 3e, 3ne, 2e
 <*> (Basket) e, 2s, se, e, n, open door, out, e, n, ne, enter basket,
     (person B: 2 turn handle right)
 <*> (Mines) leave, wear boots, wield chisel, (go through the mine),
     mine wall with chisel (till you find blue gem), get gem, exa gem,
 <*> (Basket) enter, pull rope
     (Person B: 2 turn handle left)
 <*> (Butler) leave, sw, s, w, out, s, w, nw, 2n, w
 
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    MAZE PART (Violet)  
    
 <*> (2nd Floor) e, 2n, ne, 4e, ne, push mantle, enter fireplace, sw, u,
     2s, push painting, 2w, sw, w, s, (Map the place and write down the
     exits from: blue, purple, green, orange, white, violet rooms)
 <*> (Maze) n, e, d, u, w, 2n, ne, 4e, se, e, open lid, d, climb down,
     read sign, exa rune
 <*> (Violet Room) s, <blue exit>, <purple exit>, <green exit>, <orange
     exit>, <white exit>, <violet exit>, look behind curtains, exa box,
     get gem from box, exa gem
 <*> (Butler) n, (goto Landing), d, u, 2w
 
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    Labal Ring

 <*> Labal is found se of calathin in the stable of a broken down manor
 <*> His ring is in a tree on the west side of the manor
 <*> Find the tree, exa it, shake it, get ring
 <*> give the ring to Labal
 
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    BERION'S LETTER

 <*>  ask labal help, master, letter
 <*>  2n, in, jump platform, n
 <*>  exa wall, exa painting, exa carpet, exa bed, exa chest, exa mirror,  
 <*>  s, e, open window, exa window,
 <*>  w, jump down, out, 2s
 <*>  ask labal lake, fish, trout, middle of the lake, tower
 <*>  exa stable, exa heap, search heap
 <*>  ask labal maggot
 <*>  2n, in, n
 <*>  exa bench, get can, put maggot in can,
 <*>  s, out, 2s,
 <*>  search heap (many times, you will put them in can automatically)
 <*>  exa field, exa bull,
 <*>  ask labal bull, wasps,
 <*>  enter stable, exa wall, exa hooks, get bucket
 <*>  exa ladder, exa beam, exa nest, move ladder, climb up, exa nest
 <*>  balance over, exa nest, get nest, balance over, climb down, get bucket
 <*>  out, exa field, enter field, climb over the fence, exa bull
 <*>  throw nest at bull, get chain, exa heap, search heap, climb fence
 <*>  2n, ne, exa hedge, exa opening, exa gate, open gate,
 <*>  2e, ne, in, exa wodden pins, get oars, exa heap, search heap, 
 <*>  enter boat, row lake, row direction (n,s,e,w), bait maggot, fish with pole, 
      pull pole (when communicat appears),
 <*>  (back to fishing house), leave ship, out, sw, 2w, sw, 2s, give trout to labal
 <*>  EXP
 <*>  2n, ne, 2e, ne, in, enter boat, row lake, secure chain to iron, 
 <*>  (find middle of the lake, look n, s, w, e, on each direction you see 

characteristic thing like tower, mill, house, rock) 
 <*>  exa water (should be something underwater), anchor boat, <--- DOES NOT WORK, 

THERE IS A PIECE MISSING, POSSIBLY A ROPE?
 <*>  exa water, exa sunken boat, exa oilskin sack, fish oilskin sack, exa sack, open 

sack, exa sack, get all from sack,
 <*>  pull up anchor, back to boathouse, leave ship, out, sw, 2w, sw, 2s,
 <*>  ask labal tower
 <*>  2n, ne, exa door, exa grass, search grass, open door,
 <*>  d, exa potatoes, exa floor, exa holes, exa wall, exa ceiling, open door,
 <*>  2u, exa chest, unlock chest with key, exa walls, exa window, look south, exa 

south window,
 <*>  hang horseshow on nail, unlock chest with key, get all from chest,
 <*>  2d, out, sw, 2n,
 <*>  give letter to labal
 <*>  EXP
 
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    Dabaay Assassin
    (Inn in Dabaay)
    
 <*> ring bell, ask jarred help, 
 <*> go to the Inn in Calathin 
 <*> ask human assassin, hoarding, dragon, 
 <*> buy a ruby from any gem store
 <*> go to black dragon in northern Terel,
 <*> give red ruby to dragon, w, kill human
 <*> back to Jarred, ring bell, ask jarred reward

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    E N C H A N T E D   G A R D E N
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    CAT QUEST
    (Enchanted Garden - Gardener)

 <*> pay fee, ask joe help, ask joe help
 <*> (Catnip) n, pick catnip
 <*> (Cat) s, w, climb oak, pet cat
 <*> (Gardener) d, e, ask joe reward
 
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    BRACELET QUEST
    (Enchanted Garden - Gardener)

 <*> pay fee, ask joe help, ask joe bracelet
 <*> (Magic Fruit) 2e, pick fruit
 <*> (Bracelet) 3w, eat fruit, 3n, nw, 2d, search here, get bracelet
 <*> (Gardener) 2u, se, 3s, (wait till you become normal), e, give
     bracelet to joe
     
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    VERMIN QUEST
    (Enchanted Garden - Gardener)

 <*> pay fee, ask joe help, ask joe vermin, ask joe queen bug
 <*> (Magic Fruit) 2e, pick fruit
 <*> (Vermin) 3w, eat fruit, 2n, ne, e, d, nw, w, d, kill queen bug
 <*> (Gardener) u, e, se, u, w, sw, 3s, (wait till you become normal), 
     e, ask joe just reward

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    G Y P S Y   C A M P 
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    JESTER QUEST 
    (Gypsy Camp - Fortune Teller)

 <*> stare into crystal
 <*> (Pub) 2s, 2e, s, w, buy beer
 <*> (Jester) e, 3s, give beer to jester
 <*> (Fortune Teller) 4n, 2w, 2n, ask teller reward
 
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    BEARD QUEST
    (Gypsy Camp - Fortune Teller)
    <knife, skill knife - 10>

 <*> stare into crystal
 <*> (Bearded Woman) 2s, 2w, shave beard with knife, get hair
 <*> (Fortune Teller) 2e, 2n, ask teller reward
 
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    WRESTLER BELT QUEST      
    (Gypsy Camp - Fortune Teller)

 <*> stare into crystal
 <*> (Circus) 4s, e, s, pay fee, 3s, u, nw, dance, se, s, w, get bottle
 <*> (Wrestler) e, n, ne, 4n, 2w, 3n, pour oil, 5 wrestle, get belt
 <*> (Fortune Teller) s, e, 2n, ask teller reward
 
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    JUGGLER QUEST  
    (Gypsy Camp - Fortune Teller)

 <*> stare into crystal
 <*> (Juggler) 2s, 2e, n, get bag, 3 get cones - juggle with cones

 <*> (Circus) 3s, w, s, pay fee, 3s, u, nw, dance, juggle with cones
 <*> (Fortune Teller) se, ne, 4n, w, 4n, ask teller reward
 
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    ROD DANCER QUEST
    (Gypsy Camp - Fortune Teller)


 <*> stare into crystal
 <*> (Circus) 4s, e, s, pay fee, 3s, u, nw, push dancer
 <*> (Wire) dance, get rod, se, ne, u, nw, wield rod, dance, unwield rod
 <*> (Fortune Teller) se, d, 4n, w, 4n, ask teller reward
 
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    MAGICAN TREASURE QUEST      
    (Gypsy Camp - Fortune Teller)

 <*> stare into crystal
 <*> (Apparatus) 4s, e, s, pay fee, 3s, u, nw, dance, se, s, e, put ring
     into apparatus, press left button, (when apparatus full with water),
     turn hourglass, (when all the sand in bottom side), press middle
     button, (when the water boiling), press right button, w, (wait till
     the scream "Its worked!"), e, get ring from apparatus
 <*> (Magican Tent) w, sw, w, unlock shrine with ring, open shrine, get
     scrool from shrine
 <*> (Old Oak) e, ne, n, ne, 4n, 3e, s, sw, s, e
 <*> (Goblin) enter hole, 2u, show ring to goblin
 <*> (Meals) 3d, kill bear, get meats from bear
 <*> (Treasure) w, s, give meat to griffin, kill worms, ne, unlock coffin
     with key, open coffin, get pearl from coffin, get sword
 <*> (Fortune Teller) sw, w, n, e, u, out, 4n, nw, n, 2w, 2n, 2w, 2n,
     polish pearl, ask teller reward
     
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    R I B O S 
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    ACCUSE QUEST
    (Entrance to Ribos Castle)

 <*> (Sherrif) 3n, enter curtain, 2n, ask sherriff task
 <*> (Dagger) s, 2w, sw, open door, w, search table, exa dagger
 <*> (Map) e, s, open door, w, search rug, exa map
 <*> (Scroll) e, s, open door, w, search bed, read scroll
 <*> (Bag) e, s, open door, search dresser, exa bag
 <*> (Book) e, 3n, ne, 2nw, u, se, get blue leather book, read book
 <*> (Sherrif) nw, d, 2se, 2e, n, accuse alexander
 <*> (Entrance) 2s, enter curtain, 3s
 
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    RIBOS DRAGON QUEST  
    (Entrance to Ribos Castle)

 <*> (Wand) 3n, enter curtain, n, pull arm, e, get wand
 <*> (Key) 2w, sit, 2w, 2nw, u, se, wave wand, search desk, remove key,
 <*> (Treasure Dungeon) 3e, kill guards, n, unlock door with key, open
     door, e, enter tapestry, d
 <*> (Chests -> Green Stripped Amulet) (at every chest) open chest, exa
     chest, get green stripped amulet from chest
 <*> (Exit of Treasure Dungeon)
 <*> (Dragon) 2u, unlock door, open door, w, s, 2w, 2s, e, d, 3s, e, 4s,
     2w, 2s, rub amulet, kill huge dragon
 

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