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Kalad

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    K A L A D  Q U E S T S
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                                D A R K   D O M I N I O N                                 
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    DEEP DRAGON SKIN QUEST      
    (Dark Dominion, outside Drow City gates)
    <light>

 <*> (House of Kilsek) give gold coin to guard, 3e, ne, e
 <*> (Insignia) s, search area
 <*> (Matron Mother) n, show insignia, e, u, ask drow task, ask drow skin
 <*> (Shadowgloom) d, 3w, sw, 3w, sw, 3w, nw, 2w, se, 2s, worship golem
 <*> Kill dragon, be unecumbered cut skin from corpse, bring skin to matron
     mother

     You need a light source for this. (here: lamp)
     from the Wayfarer’s Guild:
     s;w;n;n;n;ne;ne;ne;ne;ne;e;e;e;nw;ne;n;n;ne;n;ne;u;u
     light lamp;e;e
     search floor
     d; climb down; climb down
     e;e;se;sw;e;ne;ne;e;s;s
     worship golem
     *kill the dragon here.. he’s very strong, you might need help with
     killing him*
     cut scale from corpse
     e;n;n;w;sw;sw;w;ne;nw;w;w
     u; climb up; search ceiling
     u;w;w;d;d;sw;s;sw;s;s;sw;se;w;w;w
     u; climb up
     give scale to dwarf
     *back to Wayfarer’s Guild with: climb down; climb down;
     sw;sw;sw;sw;sw;s;s;s;e;n*
     
     NOTE: You need a light source for this. (here: lamp)
     from the Wayfarer’s Guild:
     s;w;n;n;n;ne;ne;ne;ne;ne;e;e;e;nw;ne;n;n;ne;n;ne;u;u
     light lamp;e;e
     search floor
     d; climb down; climb down
     e;e;se;sw;e;ne;ne;e;s;s
     worship golem
     *kill the dragon here.. he’s very strong, you might need help
     with killing him*
     *now be careful.. before cutting the skin from the dragon’s 
     corpse, you must make yourself unencumbered.. put all your 
     armours/weapons and other heavy stuff into your pack and drop it.. 
     check your encumberance. If you are unencumbered, proceed*
     cut skin from corpse
     e;n;n;nw;e;e;se;e;e;e
     *the two drow guards here you must kill, if you can’t sneak 
     past them*  ne;e;e;e;ne;e
     *kill the six male drows here*
     e
     *kill the 3 female elite drows here as well*
     u
     ask drow task; ask drow dragon
     give skin to drow
     *back to Wayfarer’s Guild with: d;w;w;sw;w;w;w;sw;w;w;w;nw;w;w;se;
     w;sw;sw;w;ne;nw;w;w; u;climb up; search ceiling;u;w;w;d;d;sw;s;sw;
     s;s;sw;se;w;w;w;sw;sw;sw;sw;sw;s;s;s;e;n*


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          YOCHLOL HEART QUEST          
    (Dark Dominion, outside Drow City gates)
        
 The matron mother in the house of Claddath wants a heart from an Yochlol. 
 Kill the priestess in the house of Kilsek slowly, to make her summon the 
 yochlols.                                

 <*> (House of Kilsek) give gold coin to guard, 3e, ne, e
 <*> (Insignia) s, search area
 <*> (Priestess with yochlols) n, show insignia, 2e
 <*> (House of Claddath) 4w, ne, 2n, ne, e, 3s, 2u, give heart
 
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                                                 K A B A L                                                      
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    AID KID QUEST          
    (Port District - Basket)

 <*> (Kid) sw, 2s, e, aid kid
 
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    DAGGER QUEST          
    (Port District - Basket)

 <*> (KId) sw, 2s, e, kill kid, get dagger from corpse
 <*> (Guard) w, 3n, ask guard dagger, give dagger to guard
 
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    HALFLING BEER QUEST      
    (Port District - Basket)

 <*> (Beer Makers) 2e, 2s, 2e, search contraption
 <*> (Halfling) 3w, give beer to halfling
 
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    CLERK QUEST              
    (Port District - Basket)

 <*> (Warehouse) 2e, s, 2e, n, search crates
 <*> (Shipping Office ) s, e, 4s, 9w, n, 2e, ask clerk help, hit clerk
 
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    END SUFFERING QUEST          
    (Port District - Basket)

 <*> (Sailmakers Shop) 2e, s, 3e, n, 4e, 2s, e, n, buy sail
 <*> (Shipping Office) s, w, 2n, 4w, 5s, e, in, give sail to bassil, give
     tar to bassil
 <*> (Ship Jail) out, 5w, s, e, se, search here, open trapdoor, 2d, w,
     unlock door with steel key, w, s, w, end suffering
     
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                                            PIRATE QUEST                                           
    (Port District - Basket)

 <*> (Retired Pirate) sw, 2s, 2e, s, e, kill pirate, get corpse
 <*> (Trading Company) w, n, 2w, 2n, ne, pull rope, enter basket, pull
     rope, out, 17n, e, 2n, 2e, n, e, u, 2e, give corpse to fat human
     
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              POLISH BELL QUEST          
    (Hernan - Taskmaster)

 <*> ask hernan task1
 <*> (Bell) nw, 2w, nw, w, nw, 2ne, 2nw, open gate, nw, open door, s, w,
     8u, polish bell
 <*> (Taskmaster) 8d, e, n, 3se, 2sw, se, e, se, 2e, se, give rag to
     hernan
     
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               PANTS QUEST           
     (Hernan - Taskmaster)

 <*> ask hernan task2,
 <*> (Tanners Shop) nw, 4s, enter basket, pull rope, out, 4w, s, e, buy pants
 <*> (Taskmaster) w, n, 4e, enter basket, pull rope, out, 4n, se, give
     pants to hernan
     
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           WATCHMAKER QUEST          
    (Hernan - Taskmaster)

 <*> ask hernan task3,
 <*> (Watch Shop) nw, 4s, enter basket, pull rope, out, 2s, kill uptight
     human, get note from corpse,
 <*> (Taskmaster) 2n, enter basket, pull rope, out, 4n, se, give note to
     hernan
     
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        PIE QUEST          
    (Hernan - Taskmaster)

 <*> ask hernan task4
 <*> (House) nw, 11n, enter house, search cabinet
 <*> (Taskmaster) out, 11s, se, give pie to hernan
 
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          PEACE TREATY QUEST      
    (Hernan - Taskmaster)
    <light>

 <*> ask hernan task5
 <*> (Goblin King) nw, 2e, ne, e, 11ne, 2n, laugh, n, 5ne, 9e, se, 2e,
     ne, 2n, nw, ne, n, 2w, ask nomog peace treaty
 <*> (Taskmaster) 2e, s, sw, se, 2s, sw, 2w, nw, 9w, 5sw, 3s, 11sw, w,
     sw, 2w, se, give parchment to hernan
     
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                                                     COFFEE QUEST                                                      
    (Kabal – Basket upper station)
    
 <*> (Karoth - Arena Menager) 7ne, nw, 3ne, 3n, 2ne, 2e, se, d, 2sw, open
     door, sw, talk karoth
 <*> (Mess-hall) ne, s, exa table,search table (kettle)
 <*> (Kitchen) n, ne, w, exa bench, get grinder, exa shelves, search shelves
     (coffee beans), fill kettle with water, put beans in grinder, close
     grinder, 6 turn wheel, open grinder, get grains from grinder, put grains
     in kettle, light stove, heat coffee, extinguish stove
 <*> (Karoth) e, 2sw, give kettle to karoth
 
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         NOBLE RING QUEST          
    (Kabal – Basket upper station)

 <*> (Noble in Park) 12n, 7w, n, 5e, talk noble
 <*> (Seeds) w, n, nw, sw, exa statue, exa fish, get seeds
 <*> (Fountain) ne, se, s, 3e, 2nw, exa fountain, exa fishes, get ring,
     sprinkle seeds in fountain
 <*> (Noble) 2se, 2w, give ring to noble
 
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        LOCKET QUEST          
    (Kabal – Basket upper station)

 <*> (Penance) 3e, n, u, talk penence
 <*> (Rope Shop) d, s, 5e, s, buy rope
 <*> (Guards Tower) n, 2e, se, 2u, kill guard, get locket from corpse
 <*> (Penance) 2d, nw, 7w, n, u, give locket to penance
 
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           SHEET QUEST              
    (Kabal – Basket upper station)

 <*> (Sneaky Human) 6n, nw, n, w, ask sneaky human task
 <*> (Listening) e, s, out, ne, n, e, enter portrait, n, listen through holes
 <*> (Sheet) (when you hear "better hurry"), s, enter portrait, w, ne,
     extinguish flames, get sheet
 <*> (Sneaky Human) sw, s, out, nw, n, w, give sheet to sneaky human
 
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                                      CITADEL POLITICS QUEST                                      
    (Kabal – Basket upper station)

 <*> (Questmaster) 6nw, 2ne, 3nw, e, talk wise human, ask wise human help
 <*> (Statue) s, 3se, 3ne, 7s, climb statue, 3 kill pigeon, get cylinder
     from corpse, open cylinder, get message from cylinder, read message
 <*> (Questmaster) d, 7n, 3sw, 3nw, e, give message to human
 <*> (Bocca Office) s, 3se, 3ne, 6s, nw, n, u, w, exa bookshelf, search
     bookshelf
 <*> (Secret Room) e, d, s, out, n, w, sw, exa building, exa cracks,
     climb cracks, pick window, open window, look (should be night time),
     enter window, exa bookshelf, exa books, exa dustfree books, study
     book 57, read note
 <*> (Questmaster) window, d, s, sw, w, nw, 2ne, 3nw, e, give note to
     human, get note, say to wise human AS ARRANGED I WILL PAY YOU THE
     PLATINUMS AFTER THE DEATH OF THE LORD. BOCCA, LORD OF THE CITY
     COUNCIL.
     
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         POOR HUMAN QUEST      
    (Kabal - Wayfarers Guild)

 <*> (Slave Market) s, 5w, 4s, w, 2ne, platform, kill egore
 <*> (Poor Human) d, 2sw, e, n, 6e, 2n, give key to poor human
 
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           THANAR MEDALLION QUEST       
    (Kabal - Wayfarers Guild)

 <*> (Degaard) s, w, sw, 2e, s, 2e, 2s, ask degaard help
 <*> (Thanar Guild) 2n, 2w, n, 2w, 16sw, enter basket, pull rope, out,
     7w, nw, 3w, s, w, n, 3u, 3ne, enter hole, 2e, s, 2ne, give gold coin
     to guard, give gold coin to knight, open redwood door, n, search
     desk
 <*> (Degaard) s, 2w, 2sw, n, 2w, enter hole, 3sw, 3d, s, e, n, 3e, se,
     7e, enter basket, pull rope, out, 16ne, 2e, s, 2e, 2s, give
     medallion to degaard
     
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           DESTROY CHAINS QUEST       
    (Kabal - Wayfarers Guild)

 <*> (Goblin Caves) s, w, 2n, laugh, n, 5ne, 9e, se, 2e, ne, 2n, nw, ne,
     n, 2w, n, kill goblin, d, destroy chains
     
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          MINOTAUR QUEST          
    (Kabal - Wayfarers Guild)

 <*> (Aemilius Gardens) s, 19w, 3se, w, nw, w, sw, exa gardener, kill
     gardener
 <*> (Park Entrance) ne, e, se, e, 2se, n, ask gardener gem, get petal,
 <*> (Apple Tree) 3e, ne, e, n, pick apple, get gem
 <*> (Minotaur Statue in Castle) s, w, s, 3e, 6n, w, n, 2w, 2s, w, sw,
     2s, se, e, s, exa statue, exa indentation, put gem in indentation
     (attack from minotaur with black lochaber axe)
     
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              GOLDEN MEDALLION QUEST          
    (Kabal - Wayfarers Guild)
    <light>

 <*> (Museum) s, w, 2n, 7w, s, w, talk historian, ask historian medallion
 <*> (Paullus House Cellar) e, n, e, 7s, 10w, n, w, 3n, stairs, w, exa
     walls, exa panel, lift panel, enter hole, 2d, ask fugure medallion
 <*> (Fullplate) 2u, enter hole, e, stairs, n, exa fullplate, exa ancient
     sword, exa words
 <*> (Paullus House Cellar) s, stairs, w, enter hole, 2d, mutter
     Wistfellow the IV to figure
 <*> (Museum) 2u, enter hole, e, stairs, 3s, 3e, 5nw, 11e, s, w, give
     medallion to historian
     
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    GOBLIN RESCUE QUEST
    (Kabal - Wayfarers Guild)

 <*> (Goblin in Alexander House) s, 19w, 2se, 4e, ne, u, s, w, s, talk
     goblin, ask goblin map
 <*> (Sleeping Guard) n, 2e, sneak s, exa sleeping guard, remove key from
     belt
 <*> (Goblin in Alexander House) n, 2w, sneak s, unchain goblin
 <*> (Lord Castle) knock on door, e, n, d, sw, 4w, 2nw, 8e, 2s, w, sw, 2s,
     se, u, exa marble, exa corner, exa flagstone, lift flagstone, get key
 <*> (Noble District Pub) d, nw, 2n, ne, e, 2n, 3w, n, give key to
     khraal,
 <*> (Red Fang Guild) s, 13e, 2n, laugh, n, 5ne, 9e, se, 2e, ne, 2n, nw,
     ne, n, 2w, n, 3w, pull ring, 2s, give map to leader
 <*> (Wayfarers Guild) n, pull handle, n, 3e, s, 2e, s, sw, se, 2s, sw,
     2w, nw, 9w, 5sw, 3s, e, n
     
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    PURE SNOW-WHITE SWORD QUEST     
    (1-per-boot) 
    (Kabal - Wayfarers Guild)
    <skill climb(40+), light>

 <*> (Priestess) s, 3e, s, w, talk aleanna
 <*> (Thanar Guild) e, 16s, 10w, enter basket, pull rope, out, 7w, nw,
     3w, s, w, n, 3u, 3ne, enter hole, 2e, s, 2ne, 2e, kill unholy human,
    (calls avatar to kabal)
 <*> (Avatar) 2w, 2sw, n, 2w, enter hole, 3sw, 3d, s, e, n, 3e, se, 7e,
     enter basket, pull rope, out, 17ne, e, n, (find avatar), kill
     avatar, get sword from corpse, (go back to wayfarers guild)
 <*> (Lonely Dwarf) s, w, 3n, 5ne, u, climb up, give sword to gurden,
 <*> (Chief) climb down, d, 3e, nw, ne, 2n, ne, n, ne, 2u, 3e, search
     floor, d, 2 climb down
 <*> (Jewel) e, search moss
 <*> (Dragon Lair) worship golem, show jewel to dragon, drop sword, get
     pure snow white sword, (leave quick)
 <*> (Priestess) e, 2n, w, 2sw, w, ne, nw, 2w, 2 up, search
     ceiling, u, 3w, 2d, sw, s, sw, 2s, sw, se, 3w, 5sw, s, 3e, 3s, give
     sword to priestess
     
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                            TABLET QUEST                               
    (Kabal - Wayfarers Guild)

 <*> (Trading Company Lord) s, 6w, 2n, 2e, n, e, u, e, 2n, 2w, s, e, u,
     n, w, s, enter wall, ask entreri task
 <*> (Trading Company Library) enter wall, n, e, s, d, w, n, 2e, open
     door, e, s, ask librarian entreri, ask librarian object
 <*> (Inn) n, w, 2s, w, d, w, s, 2w, 2s, 5e, n, e, talk stranger
 <*> (Dark Dominion) w, n, climb gate, 5ne, 3e, nw, ne, 2n, ne, n, ne,
     2u, 3e, search floor, d, 2 climb down
 <*> (Dragon Lair) 2e, se, sw, e, 2ne, e, 2s, worship golem, search
     dragon lair, exa lair wall, push lair wall, kill golem (specials: acid,
     block, heal), get tablet
 <*> (Trading Company Lord) give tablet to entreri, e, 2n, w, 2sw, w, ne,
     nw, 2w, search ceiling, 2 climb up, search ceiling, u, 3w, 2d, sw,
     s, sw, 2s, sw, se, 3w, 5sw, 3s, 5w, 2n, 2e, n, e, u, e, 2n, 2w, s,
     e, u, n, w, s, enter wall, give tablet to entreri
     
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    MAROON DRAGON SCALE QUEST        
    (Kabal - Wayfarers Guild)

 <*> (Lonely Dwarf) s, w, 3n, 5ne, u, climb up, ask dwarf bloody steel axe
 <*> (Dark Dominion) 2 climb down, 3e, nw, ne, 2n, ne, n, ne, 2u, 3e,
     search floor, d, 2 climb down
 <*> (Deep Dragon) 2e, se, sw, e, 2ne, e, 2s, worship golem, kill dragon,
     cut scale from corpse
 <*> (Lonely Dwarf) e, 2n, w, 2sw, w, ne, nw, 2w, search ceiling, 2 climb
     up, search ceiling, u, 3w, 2d, sw, s, sw, 2s, sw, se, 3w, u, climb
     up, give scale to to dwarf
 <*> (Wayfarers Guild) 2 climb down, 5sw, 3s, e, n
 
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    BEGGARS ENTRANCE QUEST      
    (Kabal – Basket upper station)
    <requirements: small size>

 <*> 3n, w, nw, in, introduce me, ask snike task
 The quest is given by the Beggars club's Master, Snike, and the task he gives
 is for the players to answere a small question:  What is the main emotion the
 beggars try to create in their objects of the begging?  Around in Kabal there
 are two beggars that are members of this club, and if they stay close to them
 for a while, they will soon get a 'feel of pity' towards these npc beggars...
 (emotes used in the club tend to do that). So the 'pity' answer will
 be rewarded.
 
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    BOUNTY QUEST
    (Horace - 2nd Floor of Trading Company)

 <*> talk horace
 <*> ask horace more information
 <*> kill pirate with eyepatch in port district
 <*> give corpse to horace
 
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                                        K A L A D   D E S E R T                                         
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    MARA RUNE QUEST  
    (Entrance to Bedellin camp, w-s-ne)
    <light>

 <*> (Task) 2ne, 2n, ne, 4nw, sw, 5s, (here find Saddam-nomad), talk saddam
 <*> (Ogre Lord) 5n, ne, 6se, 2ne, u, n, 2ne, n, u, ne, n, 2w, n, w, s,
     kill ogre lord, get rune from corpse
 <*> (Enormous Maradeur) n, e, s, 2e, s, sw, d, s, 2sw, s, d, 2sw, 7nw,
     7w, 2sw, se, 5s, w, sw, nw, w, nw, w,(find enormous marauder) use rune
 <*> (Saddam) se, e, se, ne, e, 5n, nw, 2ne, 7e, se, sw, 3s, se, use rune
 
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            SHEIK PROBLEM QUEST          
    (Entrance to Bedellin camp, w-s-ne)
    <light, knife>

   Consists of 2 parts. Solving first gives key locations for main quest.

 Duthrala spellbook quest
 <*> (Duthrala) 5s, 2w, n, e, talk witch
 <*> (Spell Book) w, s, 2e, 3n, 3w, s, search packs
 <*> (Duthrala) n, 3e, 3s, 2w, n, e, give spellbook to duthrala
 <*> (Red Orb) w, s, 2e, 5n, 2ne, 2n, ne, 7se, 2ne, e, u, e, 3n, 2e
 <*> 3 times rub orb and receive 3 pictures of needed locations

 Main quest
 <*> (Back to entrance to Bedellin camp, w-s-ne)
 <*> (Loot) 2ne, 2n, ne, 5nw, 7w, 10nw, 2w, ne, 2n, nw, ne, n, 2w, se,
     w, get loot
 <*> (Chest) 2se, 2s, sw, 2e, 10se, 7e, 3se, ne, 2e, 4n, search ground,
     d, 2e, ne, n, d, open door, se, s, w, 2s, search pile, kill chest,
     get feather from corpse
 <*> (Urn) 2n, e, n, nw, u, s, sw, 2w, search ceiling, u, 4s, 2w, sw,
     8se, sw, 3s, enter well, d, search sand
 <*> (Queen, no teaming!) 2u, 3n, ne, 4nw, 2ne, se, e, 4ne, search ground,
     d, 3n, se, s, kill queen, cut heart from corpse
 <*> (Abdell) n, nw, 3s, search ceiling, u, 4sw, w, nw, u, n, 2ne, n, u,
     ne, n, 2ne, e, 2se, u, wave feather, u, pour water, u, sacrifice
     heart, ask abdell disappearances
 <*> (Sheik) 3d, e, 2se, sw, d, sw, s, sw, 4s, w, d, sw, w, 2sw, 7nw, sw,
     2s, 2sw, 2s, 3w, give loot to sabkhat, se, ask sheik quest, say to
     sheik <words of oracle>
     
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    KILL WITCH QUEST    
    (not quest? or only for evil?)
    (Entrance to Bedellin camp, w-s-ne)

 <*> (Thanar Knight) 5s, 3w, n, w, talk knight, ask knight duthrala
 <*> (Witch) 3e, kill witch, get ?? from corpse
 <*> (Thanar Knight) 3w, give ?? to knight
 
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    POISONED POND QUEST
    (Entrance to Bedellin camp, w-s-ne)

 <*> (Elder) 3w, s, w, talk elder
 <*> (Pond 1) e, n, 3e, 2ne, 2n, ne, 4nw, 3sw, 2s, <drink water from pond/pool>
 <*> (Pond 2) ne, ne, <drink water from pond/pool>
 <*> (Poisoned pond) se, s, 1 time!!! <drink water from pond/pool>

 Hurry back to elder, ask elder reward, get your reward before you die from
 the poison. A ranger or plenty of herb along with a high con will help save 
 your life.3
 
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                                  MUMMY IN DESERT TOWER QUEST                                   
    (Entrance to Bedellin camp, w-s-ne)
    <light>

 <*> (Thanar Knight) 5s, 3w, n, w, talk knight, ask knight tower
 <*> (Go to Sand Dune Area)

  Examine dunes in Sand Dune area. Find climbable dune. Climb a dune to enter 
  the tower. Here kill your way down to the bottom room. Get the mummified 
  corpse, bring it up into the sunlight, and it'll decay. Get xp.

 <*> (Kalad Waste Tower) climb dune east
 <*> 5d, kill spectre, get corpse, 5u
 <*> (Out of Tower) climb down
 

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